Games

No publishers wanted Outlast because they'd 'rather invest $50,000 in 10 mobile games' so Red Barrels relied on public investment programs and their own savings instead

"Everything was on the line" during Outlast's development.

No publishers wanted Outlast because they'd 'rather invest $50,000 in 10 mobile games' so Red Barrels relied on public investment programs and their own savings instead
Image: PC Gamer

Quick summary

"Everything was on the line" during Outlast's development.

Curated and translated by LuaCat Games

What we know so far

Automatic note by LuaCat Games, built from what we know about the coverage (who reported it, how many sites, the story’s history) — not a translation or copy of the source.

The report is PC Gamer's, on its own for now. They usually verify before posting.

Bottom line: The core of it should hold; if another outlet tells it differently, that shows up below.

Section
Games
Published
10/19/2026 08:34
Updated
10/19/2026 08:48
Sources
1
Relevance
49/100
Popularity index0/100
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