"If the player trusts you enough, they are not going to savescum": Why the makers of some of the best RPGs on PC want you to get used to failing
When it comes to RPGs, I am an irredeemable savescummer. I admit it. I'll slam F9 at the drop of a hat (perhaps the hat was dropped as a result of a failed dexterity roll. Unacceptable. Reload). So when I recently found myself reloading a Divinity: Original Sin 2 save for the umpteenth time in a single session, I…
Automatic note by LuaCat Games, built from what we know about the coverage (who reported it, how many sites, the story’s history) — not a translation or copy of the source.
The platforms named are PC. Nobody besides Rock Paper Shotgun has reported this yet — we’re keeping an eye out for confirmation.
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