Games

RimWorld drops Unity for its own in-house engine, says your saves still work, so do most mods, and the whole thing runs twice as fast

Which is quite the feat.

RimWorld drops Unity for its own in-house engine, says your saves still work, so do most mods, and the whole thing runs twice as fast
Image: PC Gamer

Quick summary

Which is quite the feat.

What we know so far

Automatic note by LuaCat Games, built from what we know about the coverage (who reported it, how many sites, the story’s history) — not a translation or copy of the source.

This comes from PC Gamer, which does its own reporting — for now, it's the only coverage.

Bottom line: Safe to take the main point — it's the fine detail that sometimes shifts later.

Section
Games
Published
10/13/2026 10:58
Updated
10/13/2026 11:17
Sources
1
Relevance
49/100
Popularity index0/100
Based on reads, reactions, shares, comments and number of sources.
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Timeline: RimWorld

What’s come out about RimWorld so far, newest first.

  1. RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehowRock Paper Shotgun
  2. RimWorld ganha anúncio para PC (Steam), macOS e LinuxLuaCat Games report

See the full timeline (3 stories)

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