Games

Why alts are part of World of Warcraft: Forever's core progression plans

"We're basically trying to entice players to want to create new characters, to roll an alt."

Why alts are part of World of Warcraft: Forever's core progression plans
Image: PC Gamer

Quick summary

"We're basically trying to entice players to want to create new characters, to roll an alt."

What we know so far

Automatic note by LuaCat Games, built from what we know about the coverage (who reported it, how many sites, the story’s history) — not a translation or copy of the source.

So far only PC Gamer has run it, but that's a newsroom that checks what it publishes. World of Warcraft came out in 2004 and never left: that's 22 years of turning up in every conversation about it. In the 30 days before this one, 49 other World of Warcraft stories ran here.

Bottom line: You can treat this as firm, just keep an eye on updates.

Section
Games
Published
10/12/2026 15:30
Updated
10/12/2026 16:16
Sources
1
Relevance
49/100
Popularity index0/100
Based on reads, reactions, shares, comments and number of sources.
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Timeline: World of Warcraft

What’s come out about World of Warcraft so far, newest first.

  1. Blizzard refuses to let World of Warcraft: Forever's dungeons become the fastest way to grind XP: 'We need to hold firm on these balance adjustments'PC Gamer
  2. Dungeons and Dragons: World of Warcraft – Sample PagesIGN Brasil
  3. PC Gamer magazine's new issue is on sale now: World of Warcraft: ForeverPC Gamer
  4. Blizzard promises to make the blue elves in World of Warcraft: Forever look worse (positive)PC Gamer
  5. World of Warcraft: Forever drops the PvP grind so normal people can have fancy titles tooPC Gamer

See the full timeline (50 stories)

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