Games

Playground Games' devs were so confident in Fable, they made me play the Gamescom demo twice

"We don't want to spoil anything," associate game director Will Kennedy as I started my much-anticipated Fable preview at Gamescom this year, "but we've got two very different loadouts for you to play with today." So began the hour-long, behind-closed-doors demo, the first time anyone outside Playground Studios has…

Playground Games' devs were so confident in Fable, they made me play the Gamescom demo twice
Image: Eurogamer

Quick summary

"We don't want to spoil anything," associate game director Will Kennedy as I started my much-anticipated Fable preview at Gamescom this year, "but we've got two very different loadouts for you to play with today." So began the hour-long, behind-closed-doors demo, the first time anyone outside Playground Studios has…

What we know so far

Automatic note by LuaCat Games, built from what we know about the coverage (who reported it, how many sites, the story’s history) — not a translation or copy of the source.

This comes from Eurogamer, which does its own reporting — for now, it's the only coverage.

Bottom line: Safe to take the main point — it's the fine detail that sometimes shifts later.

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Games
Published
09/07/2026 06:00
Updated
09/07/2026 06:21
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Timeline: Fable

What’s come out about Fable so far, newest first.

  1. Xbox lay off 268 people as Activision take over Halo and Rare, while Obsidian become part of Bethesda, plus Forza and Fable studios mergeRock Paper Shotgun
  2. Xbox funde seus estúdios de Forza e Fable; entenda a decisãoÚltima Ficha
  3. Fable Has Survived A Decade Of Development Because It's Seen As 'Vital' By Xbox, Says DirectorPure Xbox
  4. Microsoft hasn't marched Fable to the guillotine because it's 'vital to the DNA' of Xbox, says the game's directorPC Gamer
  5. Xbox's Fable reboot was allowed a 10-year development because the RPG series is "vital to the DNA of the platform", developer Playground Games saysEurogamer

See the full timeline (16 stories)

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